Seyedahmad Rahimi
Florida State University
H-index: 14
North America-United States
Top articles of Seyedahmad Rahimi
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Is It Better to Provide Embedded Learning Supports in Educational Games before or after Attempting Game Levels?. | AERA Online Paper Repository | Seyedahmad Rahimi Valerie J Shute Sidney K D'Mello | 2023/4/15 |
Stealth assessment and digital learning game design | Ginny L Smith Valerie J Shute Seyedahmad Rahimi Chih-Pu Dai Renata Kuba | 2023 | |
Toward defining and assessing creativity in sandbox games | Creativity Research Journal | Seyedahmad Rahimi Justice T Walker Lin Lin-Lipsmeyer Jinnie Shin | 2023/1/5 |
Validity and Fairness of an Automated Assessment of Creativity in Computational Music Remixing | Seyedahmad Rahimi Jason Brent Smith Erin JK Truesdell Ashvala Vinay Kristy Elizabeth Boyer | 2023 | |
Towards Game-Based Assessment of Creative Thinking | Creativity Research Journal | Janet Rafner Qian Janice Wang Miroslav Gadjacz Thomas Badts Brendan Baker | 2023/10/2 |
Stealth Assessments' Technical Architecture | Seyedahmad Rahimi Russell G Almond Valerie J Shute | 2023 | |
Going Beyond the Brick: Assessing and Supporting Creativity Using AI-Powered Digital Games | Creativity Research Journal | Seyedahmad Rahimi | 2023/8/7 |
Stealth assessment: A systematic review of the literature | Seyedahmad Rahimi Valerie Shute Rouhollah Khodabandelou Renata Kuba Maryam Babaee | 2023 | |
Stealth assessment: a theoretically grounded and psychometrically sound method to assess, support, and investigate learning in technology-rich environments | Educational technology research and development | Seyedahmad Rahimi Valerie J Shute | 2023/5/17 |
Machine learning | 2022/5/12 | ||
In Pursuit of Creativity in Minecraft: A Mixed-Method Approach | Seyedahmad Rahimi Justice T Walker Lin Lin Jinnie Shin | 2022 | |
Predicting Learning Gains in an Educational Game using Feature Engineering and Machine Learning | Proceedings of the 16th International Conference of the Learning Sciences-ICLS 2022, pp. 2124-2125 | Seyedahmad Rahimi Curt Fulwider Shiyan Jiang Valerie J Shute | 2022 |
Timing of learning supports in educational games can impact students’ outcomes | Computers & Education | Seyedahmad Rahimi Valerie J Shute Curt Fulwider Katie Bainbridge Renata Kuba | 2022/12/1 |
Exploring students’ behavioral patterns when playing educational games with learning supports at different timings | Educational technology research and development | Xiaotong Yang Seyedahmad Rahimi Curt Fulwider Ginny Smith Valerie Shute | 2022/8 |
Does embedding learning supports enhance transfer during game-based learning? | Learning and Instruction | Katie Bainbridge Valerie Shute Seyedahmad Rahimi Zhichun Liu Stefan Slater | 2022/2/1 |
Digital games for creativity assessment: strengths, weaknesses and opportunities | Creativity Research Journal | Janet Rafner Michael Mose Biskjær Blanka Zana Steven Langsford Carsten Bergenholtz | 2021/9/24 |
The Effects of Game and Student Characteristics on Persistence in Educational Games: A Hierarchical Linear Modeling Approach. | International Journal of Technology in Education and Science | Seyedahmad Rahimi Valerie Shute Qian Zhang | 2021 |
Students’ perceived competence and extrinsic and intrinsic motivation in a physics educational game | American Educationa l Research Association International Conference, Online | Renata Kuba Valerie Shute Seyedahmad Rahimi | 2021 |
The Effects of Video Games on Creativity: A Systematic Review | Seyedahmad Rahimi VJ Shute | 2021 | |
Learning analytics dashboards in educational games | Seyedahmad Rahimi Valerie Shute | 2021/12/17 |