Samuli Laato

Samuli Laato

Turun yliopisto

H-index: 20

Europe-Finland

About Samuli Laato

Samuli Laato, With an exceptional h-index of 20 and a recent h-index of 20 (since 2020), a distinguished researcher at Turun yliopisto, specializes in the field of human-computer interaction, interaction design, educational technologies, location-based games.

His recent articles reflect a diverse array of research interests and contributions to the field:

Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People

Machine Learning System Development in Information Systems Development Praxis

A Review of Studies on Location-Based Live-Service Games during the COVID-19 Pandemic: Players’ Behavior and Reluctance to Return to the Pre-pandemic State

Making Sense of Reality: A Mapping of Terminology Related to Virtual Reality, Augmented Reality, Mixed Reality, XR and the Metaverse

Designing locative human-forest interactions through playful design workshops

A toxic triad: Aggression, anger and authoritarianism-A study with multiplayer online battle arena game players

Understanding software obfuscation and diversification as defensive measures for the cybersecurity of Internet of Things

Trends and Trajectories in the Software Industry: implications for the future of work

Samuli Laato Information

University

Position

___

Citations(all)

3421

Citations(since 2020)

3413

Cited By

493

hIndex(all)

20

hIndex(since 2020)

20

i10Index(all)

38

i10Index(since 2020)

38

Email

University Profile Page

Turun yliopisto

Google Scholar

View Google Scholar Profile

Samuli Laato Skills & Research Interests

human-computer interaction

interaction design

educational technologies

location-based games

Top articles of Samuli Laato

Title

Journal

Author(s)

Publication Date

Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People

Sanzida Mojib Luna

Jiangnan Xu

Konstantinos Papangelis

Garreth W Tigwell

Nicolas LaLone

...

2024

Machine Learning System Development in Information Systems Development Praxis

Communications of the Association for Information Systems

Samuli Laato

Matti Minkkinen

Matti Mäntymäki

Denis Dennehy

2024

A Review of Studies on Location-Based Live-Service Games during the COVID-19 Pandemic: Players’ Behavior and Reluctance to Return to the Pre-pandemic State

Samuli Laato

Bastian Kordyaka

Juho Hamari

2024

Making Sense of Reality: A Mapping of Terminology Related to Virtual Reality, Augmented Reality, Mixed Reality, XR and the Metaverse

Samuli Laato

Nannan Xi

Velvet Spors

Mattia Thibault

Juho Hamari

2024/1/3

Designing locative human-forest interactions through playful design workshops

Timo Nummenmaa

Philip Chambers

Mattia Thibault

Samuli Laato

Ferran Altarriba Bertran

...

2024

A toxic triad: Aggression, anger and authoritarianism-A study with multiplayer online battle arena game players

Bastian Kordyaka

Samuli Laato

Bjoern Niehaves

2024

Understanding software obfuscation and diversification as defensive measures for the cybersecurity of Internet of Things

Sampsa Rauti

Samuli Laato

2023

Trends and Trajectories in the Software Industry: implications for the future of work

Information Systems Frontiers

Samuli Laato

Matti Mäntymäki

AKM Najmul Islam

Sami Hyrynsalmi

Teemu Birkstedt

2023/4

Privacy in Popular Children’s Mobile Applications: A Network Traffic Analysis

Robin Carlsson

Sampsa Rauti

Samuli Laato

Timi Heino

Ville Leppänen

2023/5/22

How location-based games incentivize moving about: A study in the context of nature-going

Proceedings of the ACM on Human-Computer Interaction

Samuli Laato

Daniel Fernández Galeote

Ferran Altarriba Bertran

Konstantinos Papangelis

Juho Hamari

2023/9/29

Dark Desires? Using the Theory of Basic Desires to Better Understand Toxic Behavior in Multiplayer Online Games

Bastian Kordyaka

Samuli Laato

Aida Stelter

Bjoern Niehaves

2023

Into the Unown: Improving location-based gamified crowdsourcing solutions for geo data gathering

Entertainment Computing

Samuli Laato

Thomas Tregel

2023/5/1

The Impacts of Covid-19 on Players of Pokémon GO

ACM Transactions on Computer-Human Interaction

John Dunham

Konstantinos Papangelis

Samuli Laato

Nicolas LaLone

Jin Lee

...

2023/9/11

How Location-based Gaming Affects Players' Nature and Forest Experiences

Samuli Laato

Daniel Fernandez Galeote

Ferran Altarriba Bertran

Konstantinos Papangelis

Juho Hamari

2023/1/3

Longing to be the mountain: A scoping review about nature-centric, health-minded technologies

Velvet Spors

Samuli Laato

Oğuz'Oz' Buruk

Juho Hamari

2023/4/19

Composing Music Through Tile-based Games

Samuli Laato

Sampsa Rauti

Alexander Espeseth

Heinrich Söbke

Juho Hamari

2023/12/11

AI-assisted Learning with ChatGPT and Large Language Models: Implications for Higher Education

Samuli Laato

Benedikt Morschheuser

Juho Hamari

Jari Björne

2023/7/10

The Saliency of Dispositions: Personality Traits, Anger. and Aggression as Antecedents of Toxicity in Multiplayer Online Battle Arena Games

Bastian Kordyaka

Samuli Laato

Sebastian Weber

Gerhard Klassen

2023

Resemblance of religion and pervasive games: A study among church employees and gamers

Samuli Laato

Sampsa Rauti

Juho Hamari

2023/4/19

Gender disparities in esports–An explanatory mixed-methods approach

Computers in Human Behavior

Bastian Kordyaka

Luisa Pumplun

Marlies Brunnhofer

Bjoern Kruse

Samuli Laato

2023/12/1

See List of Professors in Samuli Laato University(Turun yliopisto)

Co-Authors

H-index: 71
Juho Hamari

Juho Hamari

Tampereen yliopisto

H-index: 59
Erno Lehtinen

Erno Lehtinen

Turun yliopisto

H-index: 30
Antti Airola

Antti Airola

Turun yliopisto

H-index: 29
Minna Hannula-Sormunen

Minna Hannula-Sormunen

Turun yliopisto

H-index: 24
Eoin Whelan

Eoin Whelan

National University of Ireland, Galway

H-index: 21
Konstantinos Papangelis

Konstantinos Papangelis

Rochester Institute of Technology

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