Armando Maciel Toda

Armando Maciel Toda

Universidade de São Paulo

H-index: 22

Latin America-Brazil

About Armando Maciel Toda

Armando Maciel Toda, With an exceptional h-index of 22 and a recent h-index of 21 (since 2020), a distinguished researcher at Universidade de São Paulo, specializes in the field of gamification, computers in education, teaching methods, game-based learning, game studies.

His recent articles reflect a diverse array of research interests and contributions to the field:

Recommender systems for teachers: The relation between social ties and the effectiveness of socially-based features

The effects of gender stereotype-based interfaces on users’ flow experience and performance

Enhancing Developers Experience (DevEx) for Successful Design System Implementation

How personalization affects motivation in gamified review assessments

Evaluation of TGEEE by Education Professionals

SAGE: A dataset for Smart Adaptive Gamified Education

Predicting user types with symbolic images: An empirical validation based on two card-sorting studies

Gamification Design for Educational Contexts: Theoretical and Practical Contributions

Armando Maciel Toda Information

University

Position

___

Citations(all)

2128

Citations(since 2020)

2035

Cited By

437

hIndex(all)

22

hIndex(since 2020)

21

i10Index(all)

40

i10Index(since 2020)

37

Email

University Profile Page

Universidade de São Paulo

Google Scholar

View Google Scholar Profile

Armando Maciel Toda Skills & Research Interests

gamification

computers in education

teaching methods

game-based learning

game studies

Top articles of Armando Maciel Toda

Title

Journal

Author(s)

Publication Date

Recommender systems for teachers: The relation between social ties and the effectiveness of socially-based features

Computers & Education

Elad Yacobson

Armando M Toda

Alexandra I Cristea

Giora Alexandron

2024/3/1

The effects of gender stereotype-based interfaces on users’ flow experience and performance

Journal of Computers in Education

Wilk Oliveira

Juho Hamari

William Ferreira

Armando M Toda

Paula T Palomino

...

2022/12/14

Enhancing Developers Experience (DevEx) for Successful Design System Implementation

International Journal of Human–Computer Interaction

Paula Palomino

Murilo Fonseca

Jefferson Souza

Armando Toda

Rodrigo Lisboa Pereira

...

2024/1/23

How personalization affects motivation in gamified review assessments

International Journal of Artificial Intelligence in Education

Luiz Rodrigues

Paula T Palomino

Armando M Toda

Ana CT Klock

Marcela Pessoa

...

2023/1/10

Evaluation of TGEEE by Education Professionals

Armando Toda

Marcia Almeida

Luis Salinas

2023/6/8

SAGE: A dataset for Smart Adaptive Gamified Education

Armando Toda

Luiz Rodrigues

Paula T Palomino

Ana CT Klock

Filipe D Pereira

...

2023/11/6

Predicting user types with symbolic images: An empirical validation based on two card-sorting studies

Entertainment Computing

Paula T Palomino

Luiz Rodrigues

Alessandra Luz

Armando M Toda

Lennart Nacke

...

2023/8/1

Gamification Design for Educational Contexts: Theoretical and Practical Contributions

Armando Toda

Alexandra I Cristea

Seiji Isotani

2023

The Dark Aspects of Gamification in Education

Armando Toda

2023/6/8

Gamification and Motivation

Paula T Palomino

Luiz Rodrigues

Armando Toda

2023/6/8

Motivation no Jutsu: Exploring the Power of Badge Aesthetics in Gamified Learning

Luiz Rodrigues

Armando M Toda

Paula T Palomino

Ana CT Klock

Anderson Avila-Santos

2023/11/6

Storified quizzes in the classroom: a 12-week study in user experience and artificial intelligence courses

Revista Novas Tecnologias na Educação (RENOTE)

Luiz Rodrigues

Paula T Palomino

Armando M Toda

Ana Tome Klock

2023

Using Participatory Design to Design Gamified Interventions in Educational Environments

Armando Toda

Elad Yacobson

Giora Alexandron

Paula T Palomino

Mauricio Souza

...

2023/6/8

TGEEE: Analysis and Suggestions for Use

Armando Toda

Alexandra I Cristea

2023/6/8

Uncovering associations between users' behaviour and their flow experience

Behaviour & Information Technology

Wilk Oliveira

Juho Hamari

William Ferreira

Olena Pastushenko

Armando Toda

...

2023/11/4

Tailored gamification in education: A literature review and future agenda

Education and Information Technologies

Wilk Oliveira

Juho Hamari

Lei Shi

Armando M. Toda

Luiz Rodrigues

...

2022/6

Effects of a Collaborative Gamification on Learning and Engagement of Children with Autism

Laíza Silva

Seiji Isotani

Armando Toda

Geiser Challco

Nassim Elias

2023/3/2

Data Mining in Gamified Learning

Luiz Rodrigues

Armando Toda

2023/6/8

Finding Harmony in Gamification: Examining the Role of Music in Gamified Learning

José Alexandre de Freitas

Mateus Oliveira

Carlos Martinelli

Armando M Toda

Paula T Palomino

...

2023/10/18

An ontology for modelling user’profiles and activities in gamified education

Research and Practice in Technology Enhanced Learning

Paula T Palomino

Armando M Toda

Luiz Rodrigues

Wilk Oliveira

Lennart Nacke

...

2023/2/28

See List of Professors in Armando Maciel Toda University(Universidade de São Paulo)

Co-Authors

H-index: 71
Juho Hamari

Juho Hamari

Tampereen yliopisto

H-index: 46
Jose´ Carlos Maldonado

Jose´ Carlos Maldonado

Universidade de São Paulo

H-index: 44
Seiji Isotani

Seiji Isotani

Universidade de São Paulo

H-index: 41
Alexandra  I Cristea

Alexandra I Cristea

Durham University

H-index: 35
Ig Ibert Bittencourt

Ig Ibert Bittencourt

Universidade Federal de Alagoas

H-index: 26
Isabela Gasparini

Isabela Gasparini

Universidade do Estado de Santa Catarina

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