Andrea Bottino
Politecnico di Torino
H-index: 23
Europe-Italy
Top articles of Andrea Bottino
The quest for believability: exploring FACS adaptations for emotion facial expressions in virtual humans
2024/4/5
Francesco Strada
H-Index: 4
Andrea Bottino
H-Index: 13
AI server-side prediction for latency mitigation and cheating detection: the MPAI-SPG approach
2024/4/5
Andrea Bottino
H-Index: 13
Francesco Strada
H-Index: 4
Semi-Automated Digital Human Production for Enhanced Media Broadcasting
2024/4/5
Andrea Bottino
H-Index: 13
Francesco Strada
H-Index: 4
Effects of a memory-engaging secondary task in a virtual setting for stimulating the embodiment of an artificial upper limb
2024/3/19
Virtual Reality for Cultural Heritage: Emotional Involvement and Design for All
2024/2/22
Francesco Strada
H-Index: 4
Andrea Bottino
H-Index: 13
Relative Norm Alignment for Tackling Domain Shift in Deep Multi-modal Classification
International Journal of Computer Vision
2024/2/9
Barbara Caputo
H-Index: 40
Andrea Bottino
H-Index: 13
Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis
2024/1/6
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management
International Journal of Human-Computer Studies
2023/4/1
Francesco Strada
H-Index: 4
Alysson Diniz Dos Santos
H-Index: 6
Edoardo Battegazzorre
H-Index: 1
Andrea Bottino
H-Index: 13
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments
2023/11/25
Francesco Strada
H-Index: 4
Andrea Bottino
H-Index: 13
Influencer Based Virtual Reality Stroop Task
IEEE Access
2023/10/13
Edoardo Battegazzorre
H-Index: 1
Francesco Strada
H-Index: 4
Olga Dal Monte
H-Index: 19
Andrea Bottino
H-Index: 13
A Biofeedback-Enhanced Virtual Exergame for Upper Limb Repetitive Motor Tasks
2023/10/1
Andrea Bottino
H-Index: 13
Fabrizio Lamberti
H-Index: 18
Motor-cognitive exergames for people with multiple sclerosis: Examples from ENACT project
2023/9/28
Effects of Social Conditions in a Virtual Exergame for Cognitive Rehabilitation in Multiple Sclerosis
2023/9/3
Edoardo Battegazzorre
H-Index: 1
Andrea Bottino
H-Index: 13
Large scale simulation of pedestrian seismic evacuation including panic behavior
Sustainable Cities and Society
2023/7/1
User-centered design of exergames for multiple sclerosis rehabilitation
2023/6/23
Giulia Mariani
H-Index: 2
Antonio Macaluso
H-Index: 2
Andrea Bottino
H-Index: 13
Fabrizio Lamberti
H-Index: 18
Description and analysis of the KPT system for NIST Language Recognition Evaluation 2022
2023/6/22
Features of entertainment digital games for learning and developing complex problem-solving skills: A protocol for a systemic review
2022/9/22
Andrea Bottino
H-Index: 13
Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality
2022/7/6
Feature matching-based approaches to improve the robustness of Android visual GUI testing
ACM Transactions on Software Engineering and Methodology (TOSEM)
2021/11/17
In-House Game Engine for 2D Games
2021/10/26