Fabrizio Lamberti

About Fabrizio Lamberti

Fabrizio Lamberti, With an exceptional h-index of 33 and a recent h-index of 26 (since 2020), a distinguished researcher at Politecnico di Torino, specializes in the field of computer graphics, human-computer interaction, intelligent systems.

His recent articles reflect a diverse array of research interests and contributions to the field:

Drift Detection for Black-Box Deep Learning Models

Latent Diffusion Models for Attribute-Preserving Image Anonymization

Effects of a memory-engaging secondary task in a virtual setting for stimulating the embodiment of an artificial upper limb

Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience …

Integrating the time travel mechanic in VR serious games to enhance causal reasoning

3D Modelling and Virtual Reality for Museum Heritage Presentation: Contextualisation of Sculpture from the Tang Era

Metaverse and eXtended uniVerse (XV): Opportunities and Challenges for Consumer Technologies

Passive Haptics and Conversational Avatars for Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences

Fabrizio Lamberti Information

University

Position

___

Citations(all)

5003

Citations(since 2020)

3215

Cited By

2851

hIndex(all)

33

hIndex(since 2020)

26

i10Index(all)

100

i10Index(since 2020)

70

Email

University Profile Page

Google Scholar

Fabrizio Lamberti Skills & Research Interests

computer graphics

human-computer interaction

intelligent systems

Top articles of Fabrizio Lamberti

Drift Detection for Black-Box Deep Learning Models

IT Professional

2024/5/1

Lia Morra
Lia Morra

H-Index: 10

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Latent Diffusion Models for Attribute-Preserving Image Anonymization

arXiv preprint arXiv:2403.14790

2024/3/21

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Lia Morra
Lia Morra

H-Index: 10

Effects of a memory-engaging secondary task in a virtual setting for stimulating the embodiment of an artificial upper limb

2024/3/19

Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience …

2024/3/13

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Integrating the time travel mechanic in VR serious games to enhance causal reasoning

2024/3/13

Federico De Lorenzis
Federico De Lorenzis

H-Index: 0

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

3D Modelling and Virtual Reality for Museum Heritage Presentation: Contextualisation of Sculpture from the Tang Era

The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences

2024/2/14

Metaverse and eXtended uniVerse (XV): Opportunities and Challenges for Consumer Technologies

2024/1/29

Passive Haptics and Conversational Avatars for Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences

ACM Journal on Computing and Cultural Heritage

2024/1/15

Effectiveness of Computer-based e-Learning and Virtual Reality Training System for the Preparatory Phase of a Training on Maintenance Procedure

2024/1/6

Giuseppe La Rosa
Giuseppe La Rosa

H-Index: 2

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis

2024/1/6

Virtual Reality Body Swapping to Improve Self-Assessment in Job Interview Training

IEEE Transactions on Learning Technologies

2024/1/3

Sofia Seinfeld
Sofia Seinfeld

H-Index: 7

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Re-contextualizing the standing Sekhmet statues in the Temple of Ptah at Karnak through digital reconstruction and VR experience

DISEGNARECON

2023/12/31

User-centered design of exergames for multiple sclerosis rehabilitation

2023/6/23

Scene Graph Generation in Autonomous Driving: a Neuro-symbolic approach

2023/12/15

eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, and State-of-the-Art

IEEE Consumer Electronics Magazine

2023/6/7

Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders

Virtual Reality

2023/6

Insights on state of the art and perspectives of XR for human machine interfaces in advanced air mobility and urban air mobility

2023/12/15

Comparing technologies for conveying emotions through realistic avatars in virtual reality‐based metaverse experiences

COMPUTER ANIMATION AND VIRTUAL WORLDS

2023/4/4

Davide Calandra
Davide Calandra

H-Index: 4

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

Sphinx authentication technique: Secure painting authentication in extended reality

2023/3/25

Alberto Cannavò
Alberto Cannavò

H-Index: 6

Fabrizio Lamberti
Fabrizio Lamberti

H-Index: 18

3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse

2023/11/19

See List of Professors in Fabrizio Lamberti University(Politecnico di Torino)