Yann-Gaël Guéhéneuc (/jan/, he/il)
Concordia University
H-index: 63
North America-Canada
Top articles of Yann-Gaël Guéhéneuc (/jan/, he/il)
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
MetamEnTh: A Object-Oriented Metamodel for IoT Systems in Buildings | IEEE Internet of Things Journal | Peter Yefi Ramanunni Parakkal Menon Ursula Eicker Yann-Gaël Guéhéneuc | 2024/3/5 |
A Systematic Review of IoT Systems Testing: Objectives, Approaches, Tools, and Challenges | Jean Baptiste Minani Fatima Sabir Naouel Moha Yann-Gaël Guéhéneuc | 2024/2/12 | |
A mapping study of language features improving object-oriented design patterns | William Flageol Eloi Menaud Yann-Gaël Guéhéneuc Mourad Badri Stefan Monnier | 2023/4/13 | |
On the maintenance support for microservice-based systems through the specification and the detection of microservice antipatterns | Journal of Systems and Software | Rafik Tighilt Manel Abdellatif Imen Trabelsi Loïc Madern Naouel Moha | 2023/10/1 |
Building IoT Systems Modeling: A Object-oriented Metamodeling Approach | Peter Yefi Ramanunni Menon Ursula Eicker | 2023/5/20 | |
Assessing video game balance using autonomous agents | Cristiano Politowski Fabio Petrillo Ghizlane ElBoussaidi Gabriel C Ullmann Yann-Gaël Guéhéneuc | 2023/5/15 | |
From legacy to microservices: A type‐based approach for microservices identification using machine learning and semantic analysis | Journal of Software: Evolution and Process | Imen Trabelsi Manel Abdellatif Abdalgader Abubaker Naouel Moha Sébastien Mosser | 2023/10 |
An exploratory approach for game engine architecture recovery | Gabriel C Ullmann Yann-Gaël Guéhéneuc Fabio Petrillo Nicolas Anquetil Cristiano Politowski | 2023/5/15 | |
Visualising Game Engine Subsystem Coupling | arXiv preprint arXiv:2309.06329 | Gabriel C Ullmann Yann-Gaël Guéhéneuc Fabio Petrillo Nicolas Anquetil Cristiano Politowski | 2023/9/12 |
Discovering reusable functional features in legacy object-oriented systems | IEEE Transactions on Software Engineering | Hafedh Mili Imen Benzarti Amel Elkharraz Ghizlane Elboussaidi Yann-Gaël Guéhéneuc | 2023/5/8 |
A Machine Learning Based Approach to Detect Machine Learning Design Patterns | Weitao Pan Hironori Washizaki Nobukazu Yoshioka Yoshiaki Fukazawa Foutse Khomh | 2023/12/4 | |
Design Pattern for Reusing Immutable Methods in Object-Oriented Languages | William Flageol Yann-Gaël Guéhéneuc Mourad Badri Stefan Monnier | 2023/7/5 | |
Introduction to the special issue on program comprehension | Gabriele Bavota Jonathan I Maletic Michael L Collard | 2018/6 | |
Visualising game engine subsystem coupling patterns | Gabriel C. Ullmann Yann-Gaël Guéhéneuc Fabio Petrillo Nicolas Anquetil Cristiano Politowski | 2023/11/14 | |
A multi-method study of internet of things systems testing in industry | IEEE Internet of Things Journal | Jean Baptiste Minani Fatima Sabir Naouel Moha Yann-Gaël Guéhéneuc | 2023/6/30 |
ASE4Games 2021 Workshop Summary | ACM SIGSOFT Software Engineering Notes | Kendra ML Cooper Fabio Petrillo Yann-Gaël Guéhéneuc Cristiano Politowski | 2022/4/26 |
What makes a game high-rated? towards factors of video game success | Gabriel C Ullmann Cristiano Politowski Yann-Gaël Guéhéneuc Fabio Petrillo | 2022/5/20 | |
An empirical study of the effectiveness of an ensemble of stand-alone sentiment detection tools for software engineering datasets | ACM Transactions on Software Engineering and Methodology (TOSEM) | Gias Uddin Yann-Gaël Guéhénuc Foutse Khomh Chanchal K Roy | 2022/4/9 |
Towards automated video game testing: Still a long way to go | Cristiano Politowski Yann-Gaël Guéhéneuc Fabio Petrillo | 2022/5/20 | |
An approach to apply Automated Acceptance Testing for Industrial Robotic Systems | Marcela G Dos Santos Fabio Petrillo Sylvain Hallé Yann-Gaël Guéhéneuc | 2022/12/5 |