Per Backlund
Högskolan i Skövde
H-index: 24
Europe-Sweden
Top articles of Per Backlund
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Spelforskning i Sverige: LevelUp projektrapport | Per Backlund Henrik Engström Ulf Wilhelmsson | 2024 | |
Abstract P641: Gaming the Way to Cardiovascular Health in Nepal: A Digital Approach in Adolescents | Circulation | Dayana Shakya Karin Flodin Dip Raj Thapa Jon Victor Bankler Hua Bai | 2023/2/28 |
Data-driven method for mobile game publishing revenue forecast | Service Oriented Computing and Applications | Yanhui Su Per Backlund Henrik Engström | 2022/3 |
A Review on Serious Games for Phobia | Sha Li Peichen Yang Rongyang Li Fadi Farha Jianguo Ding | 2022/1/15 | |
Teaching cardiovascular health through a purposeful game | Per Backlund Hua Bai Victor Bankler Alexandra Krettek Ulf Wilhelmsson | 2022 | |
Serious games design knowledge: Experiences from a decade (+) of serious games development | EAI Endorsed Transactions on Serious Games | Henrik Engström Per Backlund | 2022 |
A Skill tree Method to Identify and map in-game Skills to out-of-game Contexts | Per Backlund Patrik Erlandsson Jimmy Andersson | 2021/9/1 | |
Comprehensive review and classification of game analytics | Yanhui Su Per Backlund Henrik Engström | 2021/6 | |
A Review on Serious Games in E-learning | Huansheng Ning Hang Wang Wenxi Wang Xiaozhen Ye Jianguo Ding | 2021/12/5 | |
Data-driven method for Mobile game publishing marketing promotion | Yanhui Su Per Backlund Henrik Engström Mattias Strand | 2021/11/12 | |
A data-driven model for Mobile game new version update evaluation | Yanhui Su Per Backlund Henrik Engström | 2020 | |
Everyone is not a gamer! developing cultural heritage experiences for diverse audiences | Visual Computing for Cultural Heritage | Ulf Wilhelmsson Per Backlund | 2020 |
Shared learning objectives in interdisciplinary projects: Game design in a Sino-Scandinavian context | Journal of University Teaching & Learning Practice | Henrik Engström Ruimin Lyu Per Backlund Marcus Toftedahl Palle Rosendahl Ehmsen | 2020 |
Flow experience detection and analysis for game users by wearable-devices-based physiological responses capture | IEEE Internet of Things Journal | Xiaozhen Ye Huansheng Ning Per Backlund Jianguo Ding | 2020/7/21 |
Business intelligence challenges for independent game publishing | International Journal of Computer Games Technology | Yanhui Su Per Backlund Henrik Engström | 2020/1/21 |
Alisa Percy and Jo-Anne Kelder | Journal of University Teaching & Learning Practice | Julia Savage Jillian Healy | 2019 |