Niels Henze

Niels Henze

Universität Regensburg

H-index: 45

Europe-Germany

About Niels Henze

Niels Henze, With an exceptional h-index of 45 and a recent h-index of 37 (since 2020), a distinguished researcher at Universität Regensburg, specializes in the field of Mobile HCI, Mixed Reality, Touch-Based Interaction, Machine Learning.

His recent articles reflect a diverse array of research interests and contributions to the field:

Allgegenwärtige Mensch-Maschine-Interaktion

Utilizing Liquid Transfer for Weight Simulation: Challenges and Future Directions

Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations

Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality

Faster Might Not be Fast Enough: Improving Users’ Experience and Performance through Negative Latency

Small Latency Variations do not Affect Player Performance in First-Person Shooters

CoShare: a Multi-Pointer Collaborative Screen Sharing Tool

The Effects of Latency and In-Game Perspective on Player Performance and Game Experience

Niels Henze Information

University

Position

___

Citations(all)

8233

Citations(since 2020)

4847

Cited By

5157

hIndex(all)

45

hIndex(since 2020)

37

i10Index(all)

155

i10Index(since 2020)

118

Email

University Profile Page

Universität Regensburg

Google Scholar

View Google Scholar Profile

Niels Henze Skills & Research Interests

Mobile HCI

Mixed Reality

Touch-Based Interaction

Machine Learning

Top articles of Niels Henze

Title

Journal

Author(s)

Publication Date

Allgegenwärtige Mensch-Maschine-Interaktion

Niels Henze

2024/3/21

Utilizing Liquid Transfer for Weight Simulation: Challenges and Future Directions

Alexander Kalus

Klein Johannes

Niels Henze

2023

Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations

David Halbhuber

Roland Thomaschke

Niels Henze

Christian Wolff

Kilian Probst

...

2023/12/3

Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality

David Halbhuber

Martin Kocur

Alexander Kalus

Kevin Angermeyer

Valentin Schwind

...

2023/9/3

Faster Might Not be Fast Enough: Improving Users’ Experience and Performance through Negative Latency

Niels Henze

David Halbhuber

Jannik Wiese

2023

Small Latency Variations do not Affect Player Performance in First-Person Shooters

Proceedings of the ACM on Human-Computer Interaction

Andreas Schmid

David Halbhuber

Thomas Fischer

Raphael Wimmer

Niels Henze

2023/9/29

CoShare: a Multi-Pointer Collaborative Screen Sharing Tool

Martina Emmert

Andreas Schmid

Raphael Wimmer

Niels Henze

2023/9/3

The Effects of Latency and In-Game Perspective on Player Performance and Game Experience

Proceedings of the ACM on Human-Computer Interaction

David Halbhuber

Philipp Schauhuber

Valentin Schwind

Niels Henze

2023/9/29

The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality

Martin Kocur

Lukas Jackermeier

Valentin Schwind

Niels Henze

2023

PumpVR: rendering the weight of objects and avatars through liquid mass transfer in virtual reality

Alexander Kalus

Martin Kocur

Johannes Klein

Manuel Mayer

Niels Henze

2023/4/19

Validating virtual reality for time perception research: Virtual reality changes expectations about the duration of physical processes, but not the sense of time

Behavior Research Methods

Johanna Bogon

Julian Högerl

Martin Kocur

Christian Wolff

Niels Henze

...

2023/9/26

Time and Timing in Human-Computer Interaction

Martin Riemer

Johanna Bogon

Nele Russwinkel

Niels Henze

Eva Wiese

...

2023

The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality

Martin Kocur

Manuel Mayer

Amelie Karber

Miriam Witte

Niels Henze

...

2023/12/3

Predicting Mouse Positions Beyond a System’s Latency Can Increase Throughput and User Experience in Linear Steering Tasks

Jannik Wiese

Niels Henze

2023/9/3

Designing Interactive Avatars for Mixed Reality Applications

Martin Kocur

Jessica Sehrt

Valentin Schwind

Niels Henze

2022

Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games

David Halbhuber

Maximilian Seewald

Fabian Schiller

Mathias Götz

Jakob Fehle

...

2022/9/4

Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency

David Halbhuber

Maximilian Huber

Valentin Schwind

Niels Henze

2022/11/2

The Effects of Auditory Latency on Experienced First-Person Shooter Players

David Halbhuber

Annika Köhler

Markus Schmidbauer

Jannik Wiese

Niels Henze

2022/9/4

A Dataset to Investigate First-Person Shooter Players

David Halbhuber

Julian Höpfinger

Valentin Schwind

Niels Henze

2022/11/2

Towards inducing weight perception in virtual reality through a liquid-based haptic controller

Alexander Kalus

Martin Kocur

Niels Henze

2022/6/22

See List of Professors in Niels Henze University(Universität Regensburg)

Co-Authors

H-index: 78
Albrecht Schmidt

Albrecht Schmidt

Ludwig-Maximilians-Universität München

H-index: 33
Stefan Schneegass

Stefan Schneegass

Universität Duisburg-Essen

H-index: 27
Paweł W. Woźniak

Paweł W. Woźniak

Universiteit Utrecht

H-index: 26
Sven Mayer

Sven Mayer

Ludwig-Maximilians-Universität München

H-index: 18
Huy Viet Le

Huy Viet Le

Universität Stuttgart

H-index: 18
Pascal Knierim

Pascal Knierim

Ludwig-Maximilians-Universität München

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