Luis R. Murillo-Zamorano
Universidad de Extremadura
H-index: 12
Europe-Spain
Top articles of Luis R. Murillo-Zamorano
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Gamification in higher education: The ECOn+ star battles | Computers & Education | Luis R Murillo-Zamorano José Ángel López-Sánchez María José López-Rey Carmen Bueno-Muñoz | 2023/3/1 |
Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in the Economics Classroom | Carmen Bueno Muñoz Núria Hernández Nanclares Luis R Murillo Zamorano José Ángel López Sánchez | 2023/12/6 | |
Gamification in Health Care Management: Systematic Review of the Literature and Research Agenda | Alfonso D Gajardo Sánchez Luis R Murillo-Zamorano JoséÁngel López-Sánchez Carmen Bueno-Muñoz | 2023/12 | |
The gamified augmented reality hyper-spherical tesseract: flow, satisfaction, and academic performance in Higher Education | María José Merchán García José Ángel López Sánchez Luis Regino Murillo Zamorano | 2023/11/29 | |
El uso del color como herramienta educativa en educación superior | edunovatic2022 | Clara Báez Merino Luis R Murillo-Zamorano José Ángel López-Sánchez | 2022/12/14 |
Teoría de flujo y gamificación con realidad aumentada en Educación Superior | edunovatic2022 | María José Merchán García José Ángel López-Sánchez Luis R Murillo-Zamorano | 2022/12/14 |
Crowdsourcing during COVID-19: Case studies in health and education | Carmen Bueno Muñoz Luis R Murillo Zamorano José Ángel López Sánchez | 2022/2/27 | |
Gamifying Augmented Reality in Higher Education | edunovatic2021 | María José Merchán García Luis R Murillo-Zamorano José Ángel López-Sánchez | 2021/12/1 |
Crowdsourcing en la Educación Superior: aspectos éticos | edunovatic2021 | Carmen Bueno Muñoz Luis R Murillo Zamorano José Ángel López Sánchez | 2021/12/1 |
Gamification and active learning in higher education: is it possible to match digital society, academia and students' interests? | International Journal of Educational Technology in Higher Education | Luis R Murillo-Zamorano José Ángel López Sánchez Ana Luisa Godoy-Caballero Carmen Bueno Muñoz | 2021/12 |
Design Thinking en Educación Superior | edunovatic2021 | Cristal Rodríguez Neri José Ángel López Sánchez Luis R Murillo Zamorano | 2021/12/1 |
Gamified crowdsourcing in higher education: A theoretical framework and a case study | Thinking Skills and Creativity | Luis R Murillo-Zamorano José Ángel López Sánchez Carmen Bueno Muñoz | 2020/6/1 |