Louis Nisiotis
University of Central Lancashire
H-index: 7
Europe-United Kingdom
Top articles of Louis Nisiotis
Evaluation of a Serious VR Game Designed to Promote the Sustainable Development Goals
2024 International Conference on Games, Entertainment and Media
2024
Louis Nisiotis
H-Index: 4
Susana Leal
H-Index: 14
Investigating students’ immersion, motivation and cultural heritage learning in gamified and non-gamified virtual reality environments
International Society of the Learning Sciences 2024
2024
Gaming to Learn: A Pilot Case Study on Students Acceptance of Playing Video Games as a Learning Method
EUROGRAPHICS 2024
2024
Louis Nisiotis
H-Index: 4
Digital Reality Technology, Challenges, and Human Factors
IEEE Technology and Engineering Management Society Body of Knowledge (TEMSBOK)
2023/12/8
Louis Nisiotis
H-Index: 4
Investigating Students' Motivation and Cultural Heritage Learning in a Gamified Versus Non-gamified VR Environment
2023/10/3
Interwoven Spaces with XR, AI, and Robots: Merging Realities in Space and Time
2023/9/15
Louis Nisiotis
H-Index: 4
Developing a VR Game Featuring Optical Illusion Challenges to Support Cultural Heritage-A Progress Report
EUROGRAPHICS Workshop on Graphics and Cultural Heritage (2023)
2023/9/6
Louis Nisiotis
H-Index: 4
Embracing cultural heritage through virtual reality: Development, usability and enjoyment evaluation of a vr environment for the church of panagia aggeloktisti
2023/9/5
Louis Nisiotis
H-Index: 4
Markos Souropetsis
H-Index: 1
Work-in-Progress—Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method
Immersive Learning Research-Academic
2023/6/17
Louis Nisiotis
H-Index: 4
Investigating Students’ Immersion in Relation to Cultural Heritage Learning in a Virtual Reality Environment
Proceedings of the 17th International Conference of the Learning Sciences-ICLS 2023, pp. 1947-1948
2023
Evaluating presence and technology acceptance of an intelligent reality virtual museum prototype
2022/12/14
Louis Nisiotis
H-Index: 4
A preliminary exploration of the learning and engagement potential of an intelligent virtual environment
2022/12/14
Louis Nisiotis
H-Index: 4
Initial Evaluation of an Intelligent Virtual Museum Prototype Powered by AI, XR and Robots
2021/9/7
Louis Nisiotis
H-Index: 4
Work-In-Progress-An Intelligent Immersive Learning System Using AI, XR and Robots
2021/5/17
Louis Nisiotis
H-Index: 4
Utilising mobile game based learning methods effectively to support education
2021/2
Louis Nisiotis
H-Index: 4
Safety Assessment of a Robotic Arm Motion including Human Factors
2021
Alessandro Di Nuovo
H-Index: 18
Louis Nisiotis
H-Index: 4
A prototype that fuses virtual reality, robots, and social networks to create a new cyber–physical–social eco-society system for cultural heritage
Sustainability
2020/1/15
Louis Nisiotis
H-Index: 4
Work-in-Progress—Converging Virtual Reality, Robots, and Social Networks to Support Immersive Learning
2020
Louis Nisiotis
H-Index: 4
Digital Transformation
Ongoing digitisation and digitalisation processes. Desira
2020
Lessons learned using a virtual world to support collaborative learning in the classroom
Journal of Universal Computer Science
2020/8/28
Louis Nisiotis
H-Index: 4