Kuo-Ting (Tim) Huang

Kuo-Ting (Tim) Huang

Ball State University

H-index: 16

North America-United States

About Kuo-Ting (Tim) Huang

Kuo-Ting (Tim) Huang, With an exceptional h-index of 16 and a recent h-index of 16 (since 2020), a distinguished researcher at Ball State University, specializes in the field of Digital Divide and Inequality, Virtual/Augmented Reality, ICTs for Health and Education, Community-based Intervention.

His recent articles reflect a diverse array of research interests and contributions to the field:

Integrating immersive virtual reality technology in scaffolded game-based learning to enhance low motivation students’ multimodal science learning

Generative Artificial Intelligence (GAI) Divide: An Empirical Examination of the Micro–Macro Factors that Predict GAI Knowledge and Use

The perceived impacts of covid-19 on users’ acceptance of virtual reality hardware: A digital divide perspective

Leveraging upward social comparison in social media to promote healthy parenting

Social Determinants of Health and Patients’ Technology Acceptance of Telehealth During the COVID-19 Pandemic: Pilot Survey

Immersive Storytelling Case Studies: Eva: A-7063, Lesson Learned From That Dragon Cancer and Coming Home Virtually

The Impact of Social Determinants of Health on the Relationships between Digital health Tool Adoption and Medication Adherence: A Scoping Review

Addressing Social Issues Through Immersive Media

Kuo-Ting (Tim) Huang Information

University

Position

___

Citations(all)

1271

Citations(since 2020)

1216

Cited By

316

hIndex(all)

16

hIndex(since 2020)

16

i10Index(all)

20

i10Index(since 2020)

20

Email

University Profile Page

Google Scholar

Kuo-Ting (Tim) Huang Skills & Research Interests

Digital Divide and Inequality

Virtual/Augmented Reality

ICTs for Health and Education

Community-based Intervention

Top articles of Kuo-Ting (Tim) Huang

Title

Journal

Author(s)

Publication Date

Integrating immersive virtual reality technology in scaffolded game-based learning to enhance low motivation students’ multimodal science learning

Educational technology research and development

Ai-Chu Elisha Ding

Kuo-Ting Tim Huang

Jessica DuBois

Huali Fu

2024/4/18

Generative Artificial Intelligence (GAI) Divide: An Empirical Examination of the Micro–Macro Factors that Predict GAI Knowledge and Use

Proceedings of the Association for Information Science and Technology

Christopher Ball

Kuo‐Ting Huang

2023/10

The perceived impacts of covid-19 on users’ acceptance of virtual reality hardware: A digital divide perspective

American Behavioral Scientist

Kuo-Ting Huang

Christopher Ball

Jess Francis

2023/3/1

Leveraging upward social comparison in social media to promote healthy parenting

Health Communication

MJ Rheu

W Peng

KT Huang

2021

Social Determinants of Health and Patients’ Technology Acceptance of Telehealth During the COVID-19 Pandemic: Pilot Survey

JMIR Human Factors

Sneha Anil Kumar Vaidhyam

Kuo-Ting Huang

2023/11/7

Immersive Storytelling Case Studies: Eva: A-7063, Lesson Learned From That Dragon Cancer and Coming Home Virtually

Kuo-Ting Huang

2022/3/10

The Impact of Social Determinants of Health on the Relationships between Digital health Tool Adoption and Medication Adherence: A Scoping Review

Journal of the American College of Radiology

Kevin Dao

Aaron Afran

Christina LeBedis

Michael DC Fishman

2023/4/1

Addressing Social Issues Through Immersive Media

Kuo-Ting Huang

2022/3/11

Eyewitness memory contamination through misleading questions by reporters

Newspaper Research Journal

Robin Blom

Kuo-Ting Huang

2021/9

To believe or not to believe: framing analysis of content and audience response of top 10 deepfake videos on youtube

Cyberpsychology, Behavior, and Social Networking

YoungAh Lee

Kuo-Ting Huang

Robin Blom

Rebecca Schriner

Carl A Ciccarelli

2021/3/1

The multifaceted impact of COVID-19: health, emotions, well-being, and risk assessment

American Behavioral Scientist

Laura Robinson

Kuo-Ting Huang

Jeremy Schulz

Cara Chiaraluce

Aneka Khilnani

...

2021/12

Reality Stems From Modality: Stereotype Threat Effects of a STEM Game in Augmented and Virtual Reality

Presence and Beyond: Evaluating User Experience in AR/MR/VR

R Ratan

JK Boumis

S Kuang

A Gambino

KT Huang

2022/10/3

Virtual reality adoption during the COVID-19 pandemic: A uses and gratifications perspective

Telematics and Informatics

Christopher Ball

Kuo-Ting Huang

Jess Francis

2021/12/1

Feasibility of a computer role-playing game to promote empathy in nursing students: the role of immersiveness and perspective

Cyberpsychology, Behavior, and Social Networking

Zexin Ma

Kuo-Ting Huang

Lan Yao

2021/11/1

Cascading crises: Society in the age of COVID-19

American Behavioral Scientist

Laura Robinson

Jeremy Schulz

Christopher Ball

Cara Chiaraluce

Matías Dodel

...

2021/11

Stereotype threat in a video game context and its influence on perceptions of science, technology, engineering, and mathematics (STEM): Avatar-induced active self-concept as a …

American Behavioral Scientist

Joseph Fordham

Rabindra Ratan

Kuo-Ting Huang

Kyle Silva

2020/6

A call for computer recess: The impact of computer activities on predominantly minority students’ technology and application self-efficacy

American Behavioral Scientist

Christopher Ball

Kuo-Ting Huang

Jess Francis

Travis Kadylak

Shelia R Cotten

2020/6

Effective experiences: A social cognitive analysis of young students’ technology self-efficacy and STEM attitudes

Social Inclusion

Kuo-Ting Huang

Christopher Ball

Shelia R Cotten

LaToya O’Neal

2020/5/14

Gaming the SySTEM: The relationship between video games and the digital and STEM divides

Games and Culture

Christopher Ball

Kuo-Ting Huang

Shelia R Cotten

RV Rikard

2020/7

Exergaming executive functions: An immersive virtual reality-based cognitive training for adults aged 50 and older

Cyberpsychology, Behavior, and Social Networking

Kuo-Ting Huang

2020/3/1

See List of Professors in Kuo-Ting (Tim) Huang University(Ball State University)

Co-Authors

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