Frank Steinicke

About Frank Steinicke

Frank Steinicke, With an exceptional h-index of 52 and a recent h-index of 39 (since 2020), a distinguished researcher at Universität Hamburg, specializes in the field of Extended Reality, Spatial Computing, 3D User Interfaces, Avatars, Agents.

His recent articles reflect a diverse array of research interests and contributions to the field:

Tailoring responsible research and innovation to the translational context: the case of AI-supported exergaming

Magic nerf lens: Interactive fusion of neural radiance fields for virtual facility inspection

Analyzing Cognitive Demands and Detection Thresholds for Redirected Walking in Immersive Forest and Urban Environments

ACHOO-Bless you! Sense of Presence can provoke Proactive Mucosal Immune Responses in Immersive Human-Agent Interactions

Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape

The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality

Gaze Assistance for Older Adults during Throwing in Virtual Reality and its Effects on Performance and Motivation

Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game

Frank Steinicke Information

University

Position

Human-Computer Interaction Department of Informatics

Citations(all)

10393

Citations(since 2020)

6442

Cited By

6195

hIndex(all)

52

hIndex(since 2020)

39

i10Index(all)

206

i10Index(since 2020)

146

Email

University Profile Page

Google Scholar

Frank Steinicke Skills & Research Interests

Extended Reality

Spatial Computing

3D User Interfaces

Avatars

Agents

Top articles of Frank Steinicke

Tailoring responsible research and innovation to the translational context: the case of AI-supported exergaming

Ethics and Information Technology

2024/6

Frank Steinicke
Frank Steinicke

H-Index: 32

Christian Herzog
Christian Herzog

H-Index: 6

Magic nerf lens: Interactive fusion of neural radiance fields for virtual facility inspection

Frontiers in Virtual Reality

2024/4/10

Analyzing Cognitive Demands and Detection Thresholds for Redirected Walking in Immersive Forest and Urban Environments

2024/3/16

ACHOO-Bless you! Sense of Presence can provoke Proactive Mucosal Immune Responses in Immersive Human-Agent Interactions

2024/3/16

Frank Steinicke
Frank Steinicke

H-Index: 32

Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape

arXiv preprint arXiv:2403.06776

2024/3/11

The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality

arXiv preprint arXiv:2402.16665

2024/2/26

Gaze Assistance for Older Adults during Throwing in Virtual Reality and its Effects on Performance and Motivation

2023/10/9

Susanne Schmidt
Susanne Schmidt

H-Index: 11

Frank Steinicke
Frank Steinicke

H-Index: 32

Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game

2023/10/6

Sukran Karaosmanoglu
Sukran Karaosmanoglu

H-Index: 1

Frank Steinicke
Frank Steinicke

H-Index: 32

A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality Games

Proceedings of the ACM on Human-Computer Interaction

2023/9/29

Tiles to Move: Investigating Tile-Based Locomotion for Virtual Reality

Proceedings of the ACM on Human-Computer Interaction

2023/9/29

Enacted Selves in Technological Activities–Framework and Case Study in Immersive Telementoring

2023/9/3

Assistance in Virtual Reality Exergames: Preference for Species of Agents in Relation to Personality of Users

2023/9/3

Lucie Kruse
Lucie Kruse

H-Index: 1

Frank Steinicke
Frank Steinicke

H-Index: 32

Motion in-betweening with phase manifolds

Proceedings of the ACM on Computer Graphics and Interactive Techniques

2023/8/23

Sebastian Starke
Sebastian Starke

H-Index: 0

Frank Steinicke
Frank Steinicke

H-Index: 32

Exploring Virtual Reality (VR) to Foster Attention in Math Practice–Comparing a VR to a Non-VR Game

2023/7/9

Moving avatars and agents in social extended reality environments

arXiv preprint arXiv:2306.14484

2023/6/26

Susanne Schmidt
Susanne Schmidt

H-Index: 11

Frank Steinicke
Frank Steinicke

H-Index: 32

A Deep Learning Architecture for Egocentric Time-to-Saccade Prediction using Weibull Mixture-Models and Historic Priors

2023/5/30

Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality

Scientific Reports

2023/5/17

SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments

IEEE Transactions on Visualization and Computer Graphics

2023/5/1

Miao Wang
Miao Wang

H-Index: 4

Frank Steinicke
Frank Steinicke

H-Index: 32

Immersive Reading: Comparison of Performance and User Experience for Reading Long Texts in Virtual Reality

2023/4/19

Frank Steinicke
Frank Steinicke

H-Index: 32

Blended collaboration: Communication and cooperation between two users across the reality-virtuality continuum

2023/4/19

See List of Professors in Frank Steinicke University(Universität Hamburg)

Co-Authors

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