Emmanuel Fokides

Emmanuel Fokides

University of the Aegean

H-index: 21

Europe-Greece

About Emmanuel Fokides

Emmanuel Fokides, With an exceptional h-index of 21 and a recent h-index of 20 (since 2020), a distinguished researcher at University of the Aegean, specializes in the field of virtual reality in education, emerging technologies in education, immersive learning environments.

His recent articles reflect a diverse array of research interests and contributions to the field:

Development and testing of a model for explaining learning and learning-related factors in immersive virtual reality

Undergraduate students’ attitudes towards collaborative digital learning games

Teaching the seasons of the year to kindergarten students using desktop virtual reality. A comparative study

The educational uses of 360o videos and low-cost HMDs. Reflecting on the results of seven projects.

Development and testing of a scale for examining factors affecting the learning experience in the Metaverse

Examining the educational value of 3D LED fan displays. Results of a project

Are hologram like pyramid projections of an educational value? Results of a project in primary school settings

The use of computers by Greek educators. Did the COVID-19 pandemic change anything?

Emmanuel Fokides Information

University

Position

Assistant Professor Department of Primary Education

Citations(all)

1506

Citations(since 2020)

1240

Cited By

608

hIndex(all)

21

hIndex(since 2020)

20

i10Index(all)

43

i10Index(since 2020)

39

Email

University Profile Page

University of the Aegean

Google Scholar

View Google Scholar Profile

Emmanuel Fokides Skills & Research Interests

virtual reality in education

emerging technologies in education

immersive learning environments

Top articles of Emmanuel Fokides

Title

Journal

Author(s)

Publication Date

Development and testing of a model for explaining learning and learning-related factors in immersive virtual reality

Computers & Education: X Reality

Emmanuel Fokides

Panagiotis Antonopoulos

2024/1/1

Undergraduate students’ attitudes towards collaborative digital learning games

Agnes Papadopoulou Michail Panagopoulos Vasileios Komianos

Polyxeni Kaimara

Emmanuel Fokides

Andreas Oikonomou

Ioannis Deliyannis

2023

Teaching the seasons of the year to kindergarten students using desktop virtual reality. A comparative study

Qeios

Emmanuel Fokides

Antigoni Samioti

2023

The educational uses of 360o videos and low-cost HMDs. Reflecting on the results of seven projects.

Technology, Knowledge and Learning

Emmanuel Fokides

2023

Development and testing of a scale for examining factors affecting the learning experience in the Metaverse

Computers & Education: X Reality

Emmanuel Fokides

2023

Examining the educational value of 3D LED fan displays. Results of a project

Education and Information Technologies

Emmanuel Fokides

Eugenia Kilintari

2023

Are hologram like pyramid projections of an educational value? Results of a project in primary school settings

Journal of Computers in Education

Emmanouel Fokides

Ioanna-Asimina Bampoukli

2022

The use of computers by Greek educators. Did the COVID-19 pandemic change anything?

Journal of Information Technology Education: Research

Emmanuel Fokides

Despoina-Melina Kapetangiorgi

2022

Εξετάζοντας την εκπαιδευτική αξία της συσκευής προβολής ψευδο-ολογραμμάτων με τη μορφή πυραμίδας. Αποτελέσματα από πιλοτική εφαρμογή σε μαθητές του δημοτικού σχολείου

Ιωάννα Μπαμπουκλή

Εμμανουήλ Φωκίδης

2022

Using digitally enhanced tangible materials for teaching fractions: Results of a project

Technology, Knowledge and Learning

Emmanuel Fokides

Konstantinos Alatzas

2022

Επηρέασε η πανδημία τις απόψεις, στάσεις, προθέσεις και τη χρήση των υπολογιστών των δασκάλων;

Δέσποινα-Μελίνα Καπετανγιώργη

Εμμανουήλ Φωκίδης

2022

Evaluating 360o video's learning effectiveness and experiences: Results of a comparative study

Journal of Smart Education and Urban Society

Sofia Mourtou

Emmanuel Fokides

2022

Οι απόψεις των φοιτητών παιδαγωγικών τμημάτων σχετικά με τη χρήση ψηφιακών εκπαιδευτικών παιχνιδιών

Ανοικτή Εκπαίδευση: Το Περιοδικό για την Ανοικτή και εξ Αποστάσεως Εκπαίδευση και την Εκπαιδευτική Τεχνολογία

Εμμανουήλ Φωκίδης

Πολυξένη Καϊμάρα

2022

Pre-service teachers’ views about the use of digital educational games for collaborative learning

Education and Information Technologies

Polyxeni Kaimara

Emmanuel Fokides

Andreas Oikonomou

Ioannis Deliyannis

2022

Ψηφιακή Λαογραφία και σύγχρονες μορφές του λαϊκού πολιτισμού. Αφετηρία και προοπτικές ενός νέου πεδίου

Γιώργος Κατσαδώρος

Εμμανουήλ Φωκίδης

2022

A scoping review of the educational uses of 6DoF HMDs

Virtual Reality

Penelope Atsikpasi

Emmanuel Fokides

2022

Τα βίντεο 360ο στη διδασκαλία θεμάτων περιβαλλοντικής εκπαίδευσης σε μαθητές δημοτικού σχολείου. Αποτελέσματα από πιλοτική εφαρμογή

Παρασκευή-Άννα Αρβανίτη

Εμμανουήλ Φωκίδης

2021

Δημιουργία εφαρμογής πλήρους εμβυθισμένης εικονικής πραγματικότητας για τη διδασκαλία στοιχείων της Αρχαίας Ελληνικής τεχνολογίας

Παναγιώτης Αντωνόπουλος

Εμμανουήλ Φωκίδης

2021/4/30

My avatar and I. A study on avatars, personality traits, self‑attributes, and their perceived importance

Journal of Ambient Intelligence and Humanized Computing

Emmanuel Fokides

2021

Waking up in the morning (WUIM): A smart learning environment for students with learning difficulties

Technologies

Polyxeni Kaimara

Ioannis Deliyannis

Andreas Oikonomou

Emmanuel Fokides

2021

See List of Professors in Emmanuel Fokides University(University of the Aegean)

Co-Authors

H-index: 18
Andreas Floros

Andreas Floros

Ionian University

H-index: 15
Ioannis Deliyannis

Ioannis Deliyannis

Ionian University

H-index: 12
Polyxeni Kaimara

Polyxeni Kaimara

Ionian University

H-index: 5
Persa Fokiali

Persa Fokiali

University of the Aegean

H-index: 5
Apostolos Kostas

Apostolos Kostas

University of the Aegean

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