Davide Gadia

Davide Gadia

Università degli Studi di Milano

H-index: 13

Europe-Italy

About Davide Gadia

Davide Gadia, With an exceptional h-index of 13 and a recent h-index of 11 (since 2020), a distinguished researcher at Università degli Studi di Milano, specializes in the field of Computer Graphics, Game development, Procedural Content Generation, Game Engines Architecture, Virtual Reality.

His recent articles reflect a diverse array of research interests and contributions to the field:

MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming

Implementing Many-Lights Rendering with IES-Based Lights

Wuthering heights: gauging fear at altitude in virtual reality

Moody5: Personality-biased agents to enhance interactive storytelling in video games

Distributed Rendering for Video Games via Object Streaming

Find, fuse, fight: genetic algorithms to provide engaging content for multiplayer augmented reality games

Revamping cloud gaming with distributed engines

Procedural generation of materials for real-time rendering

Davide Gadia Information

University

Position

Dept. Computer Science -

Citations(all)

903

Citations(since 2020)

467

Cited By

623

hIndex(all)

13

hIndex(since 2020)

11

i10Index(all)

22

i10Index(since 2020)

14

Email

University Profile Page

Università degli Studi di Milano

Google Scholar

View Google Scholar Profile

Davide Gadia Skills & Research Interests

Computer Graphics

Game development

Procedural Content Generation

Game Engines Architecture

Virtual Reality

Top articles of Davide Gadia

Title

Journal

Author(s)

Publication Date

MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming

IEEE Access

Iman Lotfimahyari

Luigi De Giovanni

Davide Gadia

Paolo Giaccone

Dario Maggiorini

...

2024/3/22

Implementing Many-Lights Rendering with IES-Based Lights

Applied Sciences

Davide Gadia

Vincenzo Lombardo

Dario Maggiorini

Antonio Natilla

2024/1/25

Wuthering heights: gauging fear at altitude in virtual reality

Multimedia Tools and Applications

Giuseppe Boccignone

Davide Gadia

Dario Maggiorini

Laura A Ripamonti

Valentina Tosto

2023/2

Moody5: Personality-biased agents to enhance interactive storytelling in video games

Francesco Garavaglia

Renato Avellar Nobre

Laura Anna Ripamonti

Dario Maggiorini

Davide Gadia

2022/8/21

Distributed Rendering for Video Games via Object Streaming

Giacomo Parolini

Dario Maggiorini

Davide Gadia

Laura Anna Ripamonti

2022/7/10

Find, fuse, fight: genetic algorithms to provide engaging content for multiplayer augmented reality games

Federico Aliprandi

Renato Avellar Nobre

Laura Anna Ripamonti

Davide Gadia

Dario Maggiorini

2022/7/6

Revamping cloud gaming with distributed engines

IEEE Internet Computing

Luigi De Giovanni

Davide Gadia

Paolo Giaccone

Dario Maggiorini

Claudio E Palazzi

...

2022/5/3

Procedural generation of materials for real-time rendering

Multimedia Tools and Applications

Alessio Bernardi

Davide Gadia

Dario Maggiorini

Claudio Enrico Palazzi

Laura Anna Ripamonti

2021/4

An (other) overview of Procedural Content Generation Techniques applied to Game Design and Development (Keynote Speech)

D Gadia

2021/9/24

Presenting the joint workshop on games-human interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR)

CEUR WORKSHOP PROCEEDINGS

LAURA ANNA Ripamonti

DAVIDE Gadia

DARIO Maggiorini

ILARIA Mariani

M de Marsico

...

2021

Predicting real fear of heights using virtual reality

Giuseppe Boccignone

Davide Gadia

Dario Maggiorini

Laura Anna Ripamonti

Valentina Tosto

2021/9/9

Player behaviour metrics for adjusting content in vr games: the case of fear

Stefano Palma

Laura Anna Ripamonti

Nunzio Alberto Borghese

Dario Maggiorini

Davide Gadia

2021/7/11

Design of a recommender system for video games based on in-game player profiling and activities

Lorenzo De Simone

Davide Gadia

Dario Maggiorini

Laura Anna Ripamonti

2021/7/11

Joint workshop on games-human interaction (GHItaly21) and multi-party interaction in eXtended reality (MIXR)

Laura Anna Ripamonti

Davide Gadia

Dario Meggiorini

Ilaria Mariani

Maria De De Marsico

...

2021/7/11

DRAGON: diversity regulated adaptive generator online

Multimedia Tools and Applications

Laura Anna Ripamonti

Federico Distefano

Marco Trubian

Dario Maggiorini

Davide Gadia

2021/11

An empirical study of players’ emotions in VR racing games based on a dataset of physiological data

Multimedia tools and applications

Marco Granato

Davide Gadia

Dario Maggiorini

Laura A Ripamonti

2020/12

Procedural Content Generation Techniques applied to Game Design and Development (Keynote Speech)

D Gadia

2020/9/24

See List of Professors in Davide Gadia University(Università degli Studi di Milano)