Christos Goumopoulos

Christos Goumopoulos

University of the Aegean

H-index: 21

Europe-Greece

About Christos Goumopoulos

Christos Goumopoulos, With an exceptional h-index of 21 and a recent h-index of 12 (since 2020), a distinguished researcher at University of the Aegean, specializes in the field of Pervasive Computing System Architectures, Design and Programming of Pervasive Computing Systems, Distributed Systems.

His recent articles reflect a diverse array of research interests and contributions to the field:

Smart City Middleware: A Survey and a Conceptual Framework

Mental fatigue detection using a wearable commodity device and machine learning

Personalized Exergaming for the Elderly Through an Adaptive Exergame Platform

A Machine-Learning-Based Motor and Cognitive Assessment Tool Using In-Game Data from the GAME2AWE Platform

S2NetM: A Semantic Social Network of Things Middleware for Developing Smart and Collaborative IoT-Based Solutions

Feasibility and Effects of Cognitive Training with the COGNIPLAT Game Platform in Elderly with Mild Cognitive Impairment: Pilot Randomized Controlled Trial

A systematic review on semantic interoperability in the IoE-enabled smart cities

Sedia: A platform for semantically enriched IOT data integration and development of Smart City Applications

Christos Goumopoulos Information

University

Position

Associate Professor

Citations(all)

1315

Citations(since 2020)

596

Cited By

904

hIndex(all)

21

hIndex(since 2020)

12

i10Index(all)

36

i10Index(since 2020)

15

Email

University Profile Page

University of the Aegean

Google Scholar

View Google Scholar Profile

Christos Goumopoulos Skills & Research Interests

Pervasive Computing System Architectures

Design and Programming of Pervasive Computing Systems

Distributed Systems

Top articles of Christos Goumopoulos

Title

Journal

Author(s)

Publication Date

Smart City Middleware: A Survey and a Conceptual Framework

IEEE Access

Christos Goumopoulos

2024/1/3

Mental fatigue detection using a wearable commodity device and machine learning

Journal of Ambient Intelligence and Humanized Computing

Christos Goumopoulos

Nektaria Potha

2023/8

Personalized Exergaming for the Elderly Through an Adaptive Exergame Platform

Christos Goumopoulos

Christos Karapapas

2023/1/25

A Machine-Learning-Based Motor and Cognitive Assessment Tool Using In-Game Data from the GAME2AWE Platform

Informatics

Michail Danousis

Christos Goumopoulos

2023/7/9

S2NetM: A Semantic Social Network of Things Middleware for Developing Smart and Collaborative IoT-Based Solutions

Future Internet

Antonios Pliatsios

Dimitrios Lymperis

Christos Goumopoulos

2023/6/6

Feasibility and Effects of Cognitive Training with the COGNIPLAT Game Platform in Elderly with Mild Cognitive Impairment: Pilot Randomized Controlled Trial

Games for Health Journal

Christos Goumopoulos

Georgios Skikos

Maria Frounta

2023/10/1

A systematic review on semantic interoperability in the IoE-enabled smart cities

Antonios Pliatsios

Konstantinos Kotis

Christos Goumopoulos

2023/3/17

Sedia: A platform for semantically enriched IOT data integration and development of Smart City Applications

Future Internet

Dimitrios Lymperis

Christos Goumopoulos

2023/8/18

Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly

Computers

Christos Goumopoulos

Emmanouil Drakakis

Dimitris Gklavakis

2023/2/27

Participatory Design of Fall Prevention Exergames using Multiple Enabling Technologies.

Christos Goumopoulos

Michail Chartomatsidis

Georgios Koumanakos

2022

Exergames in the GAME2AWE Platform with Dynamic Difficulty Adjustment

Michail Danousis

Christos Goumopoulos

Alexandros Fakis

2022/10/24

Mental stress detection using a wearable device and heart rate variability monitoring

Christos Goumopoulos

Nikolaos G Stergiopoulos

2022/1/1

Augmented and Virtual Reality Based Exergames in GAME2AWE for Elderly Fall Prevention

Christos Goumopoulos

Emmanouil Drakakis

Dimitris Gklavakis

2022/10/10

A smart floor device of an exergame platform for elderly fall prevention

Christos Goumopoulos

Damianos Ougkrenidis

Dimitris Gklavakis

Iraklis Ioannidis

2022/8/31

A Survey of IoT Software Platforms

Konstantinos Astropekakis

Emmanouil Drakakis

Konstantinos Grammatikakis

Christos Goumopoulos

2022/3/3

A tablet-based game tool for cognition training of seniors with mild cognitive impairment

Georgios Skikos

Christos Goumopoulos

2021

Ontology-driven mental healthcare applications: a case study on cognitive rehabilitation with serious games

Christos Goumopoulos

Ioannis Igoumenakis

2021

Applying Serious Games and Machine Learning for Cognitive Training and Screening: the COGNIPLAT Approach

Christos Goumopoulos

Georgios Skikos

Christos Karapapas

Maria Frounta

Georgios Koumanakos

2021/11/26

Mild cognitive impairment detection using machine learning models trained on data collected from serious games

Applied Sciences

Christos Karapapas

Christos Goumopoulos

2021/9/3

Exergaming with the GAME2AWE Platform: Design, Implementation and Evaluation Insights

Christos Goumopoulos

Georgios Koumanakos

2021/4/24

See List of Professors in Christos Goumopoulos University(University of the Aegean)

Co-Authors

H-index: 74
Peter Sanders

Peter Sanders

Karlsruher Institut für Technologie

H-index: 53
Hani Hagras

Hani Hagras

University of Essex

H-index: 43
Michael Weber

Michael Weber

Universität Ulm

H-index: 39
Damianos Gavalas

Damianos Gavalas

University of the Aegean

H-index: 39
Vic Callaghan

Vic Callaghan

University of Essex

H-index: 22
Efthymios Housos

Efthymios Housos

University of Patras

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