Christos Goumopoulos
University of the Aegean
H-index: 21
Europe-Greece
Top articles of Christos Goumopoulos
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Smart City Middleware: A Survey and a Conceptual Framework | IEEE Access | Christos Goumopoulos | 2024/1/3 |
Mental fatigue detection using a wearable commodity device and machine learning | Journal of Ambient Intelligence and Humanized Computing | Christos Goumopoulos Nektaria Potha | 2023/8 |
Personalized Exergaming for the Elderly Through an Adaptive Exergame Platform | Christos Goumopoulos Christos Karapapas | 2023/1/25 | |
A Machine-Learning-Based Motor and Cognitive Assessment Tool Using In-Game Data from the GAME2AWE Platform | Informatics | Michail Danousis Christos Goumopoulos | 2023/7/9 |
S2NetM: A Semantic Social Network of Things Middleware for Developing Smart and Collaborative IoT-Based Solutions | Future Internet | Antonios Pliatsios Dimitrios Lymperis Christos Goumopoulos | 2023/6/6 |
Feasibility and Effects of Cognitive Training with the COGNIPLAT Game Platform in Elderly with Mild Cognitive Impairment: Pilot Randomized Controlled Trial | Games for Health Journal | Christos Goumopoulos Georgios Skikos Maria Frounta | 2023/10/1 |
A systematic review on semantic interoperability in the IoE-enabled smart cities | Antonios Pliatsios Konstantinos Kotis Christos Goumopoulos | 2023/3/17 | |
Sedia: A platform for semantically enriched IOT data integration and development of Smart City Applications | Future Internet | Dimitrios Lymperis Christos Goumopoulos | 2023/8/18 |
Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly | Computers | Christos Goumopoulos Emmanouil Drakakis Dimitris Gklavakis | 2023/2/27 |
Participatory Design of Fall Prevention Exergames using Multiple Enabling Technologies. | Christos Goumopoulos Michail Chartomatsidis Georgios Koumanakos | 2022 | |
Exergames in the GAME2AWE Platform with Dynamic Difficulty Adjustment | Michail Danousis Christos Goumopoulos Alexandros Fakis | 2022/10/24 | |
Mental stress detection using a wearable device and heart rate variability monitoring | Christos Goumopoulos Nikolaos G Stergiopoulos | 2022/1/1 | |
Augmented and Virtual Reality Based Exergames in GAME2AWE for Elderly Fall Prevention | Christos Goumopoulos Emmanouil Drakakis Dimitris Gklavakis | 2022/10/10 | |
A smart floor device of an exergame platform for elderly fall prevention | Christos Goumopoulos Damianos Ougkrenidis Dimitris Gklavakis Iraklis Ioannidis | 2022/8/31 | |
A Survey of IoT Software Platforms | Konstantinos Astropekakis Emmanouil Drakakis Konstantinos Grammatikakis Christos Goumopoulos | 2022/3/3 | |
A tablet-based game tool for cognition training of seniors with mild cognitive impairment | Georgios Skikos Christos Goumopoulos | 2021 | |
Ontology-driven mental healthcare applications: a case study on cognitive rehabilitation with serious games | Christos Goumopoulos Ioannis Igoumenakis | 2021 | |
Applying Serious Games and Machine Learning for Cognitive Training and Screening: the COGNIPLAT Approach | Christos Goumopoulos Georgios Skikos Christos Karapapas Maria Frounta Georgios Koumanakos | 2021/11/26 | |
Mild cognitive impairment detection using machine learning models trained on data collected from serious games | Applied Sciences | Christos Karapapas Christos Goumopoulos | 2021/9/3 |
Exergaming with the GAME2AWE Platform: Design, Implementation and Evaluation Insights | Christos Goumopoulos Georgios Koumanakos | 2021/4/24 |