Andreas Lieberoth

Andreas Lieberoth

Aarhus Universitet

H-index: 18

Europe-Denmark

About Andreas Lieberoth

Andreas Lieberoth, With an exceptional h-index of 18 and a recent h-index of 18 (since 2020), a distinguished researcher at Aarhus Universitet, specializes in the field of psychology, digital media, games, motivation, online knowledge formation.

His recent articles reflect a diverse array of research interests and contributions to the field:

Digital media as COVID-19 lifeline or stressor? An exploratory study on the perception of media usage under isolation

BLICK ÜBER DIE GRENZEN: FRÜHE MEDIENERZIEHUNG IN DÄNEMARK

Can playing Dungeons and Dragons be good for you? A registered exploratory pilot program using offline Tabletop Role-Playing Games (TTRPGs) to mitigate social anxiety and …

What’s the problem with “screen time”? A content analysis of dominant voices and worries in three years of national print media

Phone-Free School Hours

At tale med børn om leg: Syv gode råd til forskere og pædagoger

Author Correction: COVIDiSTRESS diverse dataset on psychological and behavioural outcomes one year into the COVID-19 pandemic

Teknologiforståelse som valgfag i folkeskolen giver ulighed hos børn og voksne

Andreas Lieberoth Information

University

Position

assistant professor

Citations(all)

2915

Citations(since 2020)

2467

Cited By

1176

hIndex(all)

18

hIndex(since 2020)

18

i10Index(all)

26

i10Index(since 2020)

23

Email

University Profile Page

Aarhus Universitet

Google Scholar

View Google Scholar Profile

Andreas Lieberoth Skills & Research Interests

psychology

digital media

games

motivation

online knowledge formation

Top articles of Andreas Lieberoth

Title

Journal

Author(s)

Publication Date

Digital media as COVID-19 lifeline or stressor? An exploratory study on the perception of media usage under isolation

Observatorio (OBS*)

Carlos Díaz

Mario Alba-Marrugo

Worawach Tungjitcharoen

Nathaly Berrío García

Andreas Lieberoth

2024/2

BLICK ÜBER DIE GRENZEN: FRÜHE MEDIENERZIEHUNG IN DÄNEMARK

merz-medien+ erziehung: Zeitschrift für Medienpädagogik

Jan Ole Størup

Andreas Lieberoth

2024

Can playing Dungeons and Dragons be good for you? A registered exploratory pilot program using offline Tabletop Role-Playing Games (TTRPGs) to mitigate social anxiety and …

Joël Billieuxa

Jonathan Blocha

Lucien Rochatc

Loïs Fourniera

Iliyana Georgievaa

...

2023

What’s the problem with “screen time”? A content analysis of dominant voices and worries in three years of national print media

Convergence

Jan Ole Størup

Andreas Lieberoth

2023/2

Phone-Free School Hours

Søren Christian Krogh

Andreas Lieberoth

2023/11/1

At tale med børn om leg: Syv gode råd til forskere og pædagoger

Pædagogisk Psykologisk Tidsskrift

Pernille Strand

Astrid Lasthein Lehrmann

Andreas Lieberoth

Helle Marie Skovbjerg

2023

Author Correction: COVIDiSTRESS diverse dataset on psychological and behavioural outcomes one year into the COVID-19 pandemic

Scientific Data

Angélique M Blackburn

Sara Vestergren

2023/1/4

Teknologiforståelse som valgfag i folkeskolen giver ulighed hos børn og voksne

Avisen Danmark

Camilla Gregersen

Gordon Ørskov Madsen

Jesper Nielsen

Tomas Kepler

Tobias Bornakke

...

2023/10/29

Gør vores telefoner os dummere og mindre sociale? Ny forskning genfinder ikke berømte resultater

Videnskab. dk [online]

Andreas Lieberoth

2023/1

Can playing Dungeons and Dragons be good for you? Tabletop role-playing games to mitigate social anxiety and reduce problematic gaming.

Journal of Behavioral Addictions

Joël Billieux

Jonathan Bloch

Lucien Rochat

Loïs Fournier

Charlotte Eben

...

2023/10/2

Play Types, Design Principles and Participation in Play: How Is it Possible to Design for Participation in Play?

EDeR. Educational Design Research

Jens-Ole Jensen

Hanne Hede Jørgensen

Anne-Lene Sand

Janne Hedegaard Hansen

Andreas Lieberoth

...

2023/12/21

Den store skærmkamp: En far og forskers syn på, hvordan vi slutter fred med vores børn, os selv og alle de forbandede skærme

Andreas Lieberoth

2023

Du jeu «online» au jeu «offline»-Un programme pilote pour réduire l’usage excessif des jeux vidéo

Joël Billieux

Jonathan Bloch

Lucien Rochat

Loïs Fournier

I Georgieva

...

2023/5/23

Lessons from COVID-19 for behavioural and communication interventions to enhance vaccine uptake

Communications Psychology

Stephan Lewandowsky

Philipp Schmid

Katrine Bach Habersaat

Siff Malue Nielsen

Holly Seale

...

2023/11/24

Hvordan diagnosesproget stak af med skærmdebatten

Andreas Lieberoth

2023

Inklusions-og eksklusionsprocesser i leg

Forskning i Pædagogers Profession og Uddannelse

Janne Hedegaard Hansen

Helle Marie Skovbjerg

Anne-Lene Sand

Jens-Ole Jensen

Hanne Hede Jørgensen

...

2023/4/11

" Skærme" er et tomt begreb: så hvorfor skrev jeg en hel bog om dem?

KommunikationsForum

Andreas Lieberoth

2023/11/22

" MÅ jeg være med?": En forskningsrapport om leg, inklusion og fællesskab i skolen

Helle Marie Skovbjerg

Janne Hedegaard Hansen

Anne-Lene Sand

Jens-Ole Jensen

Andreas Lieberoth

...

2022

Deltagelsesmuligheder i kreativ leg: et design based research-studie af leg i skolen

BUKS-Tidsskrift for Børne-og Ungdomskultur

Jens-Ole Jensen

Hanne Hede Jørgensen

Anne-Lene Sand

Janne Hedegaard Hansen

Andreas Lieberoth

...

2022

At tale med børn om leg

Pædagogisk Psykologisk Tidsskrift

Astrid Lasthein Lehrmann

Pernille Strand

Andreas Lieberoth

Helle Marie Skovbjerg

2022

See List of Professors in Andreas Lieberoth University(Aarhus Universitet)

Co-Authors

H-index: 63
Andreas Roepstorff

Andreas Roepstorff

Aarhus Universitet

H-index: 10
Mads Kock Pedersen

Mads Kock Pedersen

Aarhus Universitet

academic-engine