Ahmed Khalifa
New York University
H-index: 25
North America-United States
Top articles of Ahmed Khalifa
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Controllable Path of Destruction | Matthew Siper Sam Earle Zehua Jiang Ahmed Khalifa Julian Togelius | 2023/8/21 | |
A Preliminary Study on a Conceptual Game Feature Generation and Recommendation System | arXiv preprint arXiv:2308.13538 | M Charity Yash Bhartia Daniel Zhang Ahmed Khalifa Julian Togelius | 2023/8/16 |
Lode enhancer: Level co-creation through scaling | Debosmita Bhaumik Julian Togelius Georgios N Yannakakis Ahmed Khalifa | 2023/4/12 | |
Evolutionary Machine Learning and Games | Julian Togelius Ahmed Khalifa Sam Earle Michael Cerny Green Lisa Soros | 2023/11/2 | |
Generative personas that behave and experience like humans | Matthew Barthet Ahmed Khalifa Antonios Liapis Georgios N Yannakakis | 2022 | |
Mutation Models: Learning to Generate Levels by Imitating Evolution | Ahmed Khalifa Julian Togelius Michael Cerny Green | 2022/9/5 | |
Predicting Personas Using Mechanic Frequencies and Game State Traces | Michael Cerny Green Ahmed Khalifa Megan Charity Debosmita Bhaumik Julian Togelius | 2022/7/18 | |
Play with Emotion: Affect-Driven Reinforcement Learning | Matthew Barthet Ahmed Khalifa Antonios Liapis Georgios N Yannakakis | 2022 | |
Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System | IEEE Transactions on Games | Megan Charity Isha Dave Ahmed Khalifa Julian Togelius | 2022/11/21 |
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials | Michael Cerny Green Ahmed Khalifa Julian Togelius | 2022/9/5 | |
Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset | Matthew Siper Ahmed Khalifa Julian Togelius | 2022 | |
Game Mechanic Alignment Theory | Michael Cerny Green Ahmed Khalifa Rodrigo Canaan Philip Bontrager Julian Togelius | 2021/8/3 | |
Learning Controllable Content Generators | Sam Earle Maria Edwards Ahmed Khalifa Philip Bontrager Julian Togelius | 2021/5/6 | |
Lode Encoder: AI-constrained co-creativity | Debosmita Bhaumik Ahmed Khalifa Julian Togelius | 2021/8/17 | |
Deep learning for procedural content generation | Jialin Liu Sam Snodgrass Ahmed Khalifa Sebastian Risi Georgios N Yannakakis | 2021/1 | |
Procedural Content Generation in GVGAI | Ahmed Khalifa Julian Togelius | 2020 | |
Mario level generation from mechanics using scene stitching | Michael Cerny Green Luvneesh Mugrai Ahmed Khalifa Julian Togelius | 2020/8/24 | |
PCGRL: Procedural content generation via reinforcement learning | Ahmed Khalifa Philip Bontrager Sam Earle Julian Togelius | 2020/10/1 | |
General Level Generation | Ahmed Khalifa | 2020 | |
Rotation, translation, and cropping for zero-shot generalization | Chang Ye Ahmed Khalifa Philip Bontrager Julian Togelius | 2020/1/27 |