Sheldon Andrews

About Sheldon Andrews

Sheldon Andrews, With an exceptional h-index of 13 and a recent h-index of 11 (since 2020), a distinguished researcher at École de Technologie Supérieure, specializes in the field of computer graphics, physics-based animation, 3D characters, motion capture.

His recent articles reflect a diverse array of research interests and contributions to the field:

AdaptNet: Policy adaptation for physics-based character control

Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies

Parallel block Neo-Hookean XPBD using graph clustering

Automatic evaluation of excavator operators using learned reward functions

Constraint-based simulation of passive suction cups

Synthesizing Get-Up Motions for Physics-based Characters

Contact and friction simulation for computer graphics

Automatic stitching of normal textures from a microgeometry scanner

Sheldon Andrews Information

University

Position

(University of Quebec)

Citations(all)

622

Citations(since 2020)

343

Cited By

396

hIndex(all)

13

hIndex(since 2020)

11

i10Index(all)

19

i10Index(since 2020)

13

Email

University Profile Page

Google Scholar

Sheldon Andrews Skills & Research Interests

computer graphics

physics-based animation

3D characters

motion capture

Top articles of Sheldon Andrews

AdaptNet: Policy adaptation for physics-based character control

ACM Transactions on Graphics (TOG)

2023/12/4

Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies

Proceedings of the ACM on Computer Graphics and Interactive Techniques

2023/8/23

Pei Xu
Pei Xu

H-Index: 12

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Parallel block Neo-Hookean XPBD using graph clustering

Computers & Graphics

2023/2/1

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Automatic evaluation of excavator operators using learned reward functions

arXiv preprint arXiv:2211.07941

2022/11/15

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Samira Ebrahimi Kahou
Samira Ebrahimi Kahou

H-Index: 17

Constraint-based simulation of passive suction cups

ACM Transactions on Graphics (TOG)

2022/9/14

Paul Kry
Paul Kry

H-Index: 13

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Synthesizing Get-Up Motions for Physics-based Characters

Computer Graphics Forum

2022/9

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Contact and friction simulation for computer graphics

2022/8/2

Automatic stitching of normal textures from a microgeometry scanner

2022

Graph Partitioning Algorithms for Rigid Body Simulations

2022

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Catching and throwing control of a physically simulated hand

2021/11/10

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Paul Kry
Paul Kry

H-Index: 13

Systems and methods for simulating multibody systems

2021/11/9

Albert Peiret
Albert Peiret

H-Index: 3

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Coupling friction with visual appearance

Proceedings of the ACM on Computer Graphics and Interactive Techniques

2021/9/27

Sheldon Andrews
Sheldon Andrews

H-Index: 9

Kenny Erleben
Kenny Erleben

H-Index: 13

Deep-learning motion priors for full-body performance capture in real-time

2021/1/26

Distant collision response in rigid body simulations

Computer Graphics Forum

2020/12

Sheldon Andrews
Sheldon Andrews

H-Index: 9

System and method for executing a simulation of a constrained multi-body system

2020/7/14

The Matchstick Model for Anisotropic Friction Cones

Computer Graphics Forum

2020/2

Kenny Erleben
Kenny Erleben

H-Index: 13

Sheldon Andrews
Sheldon Andrews

H-Index: 9

See List of Professors in Sheldon Andrews University(École de Technologie Supérieure)

Co-Authors

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