María Clara Gómez Álvarez
Universidad de Medellín
H-index: 11
Latin America-Colombia
Top articles of María Clara Gómez Álvarez
Title | Journal | Author(s) | Publication Date |
---|---|---|---|
Microlearning strategy in the promotion of motivation and learning outcomes in software project management | Computer Applications in Engineering Education | Gloria P Gasca‐Hurtado Solbey Morillo‐Puente María C Gómez‐Álvarez | 2024/2/11 |
Teaching Strategy for Enabling Technologies of Industry 4.0 to High School Students | Duby Castellanos-Cárdenas María Clara Gómez-Álvarez | 2023/8/10 | |
Experience in the creation of the JUMI Community: Achievement after two years | Emilcy Hernández-Leal Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez | 2023 | |
Guidelines for the Design and Construction of Serious Educational Video Games | Revista Colombiana de Educación | Gabriel Elias Chanchí-Golondrino María Clara Gómez-Álvarez Luz Marina Sierra-Martínez | 2022/4 |
Proposal for an adaptation of a Strategic communication model applicable to the Scrum framework in a GSD environment | Juan Miguel Hernández-Bravo Blanca Dina Valenzuela-Robles René Santaolaya-Salgado Juan Carlos Rojas-Pérez Olivia Graciela Fragoso-Díaz | 2022/10/19 | |
Propuesta para adaptar un modelo de comunicación estratégico al marco de trabajo Scrum en entornos DGS | Juan Miguel Hernández-Bravo Blanca Dina Valenzuela-Robles René Santaolaya-Salgado Juan Carlos Rojas-Pérez Olivia Graciela Fragoso-Díaz | 2022 | |
Gamified Strategies to Increase Motivation in Middle School Programming Learning: A Systematic Mapping | Andrés Felipe Rodríguez González María Clara Gómez Álvarez Gabriel Mauricio Ramírez Bell Manrique Losada | 2022/10/17 | |
Directrices para el diseño y la construcción de videojuegos serios educativos | Revista colombiana de educación | Gabriel Elias Chanchí-Golondrino María Clara Gómez-Álvarez Luz Marina Sierra-Martínez | 2022 |
Assessment of a Gamified Automotive Software Development Environment | Mirna Muñoz Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez Samer Sameh | 2022/8/24 | |
Una propuesta de clasificación de juegos con propósito educativo para ingeniería de software | Ingeniare. Revista chilena de ingeniería | María Clara Gómez-Álvarez Carlos Mario Zapata Jaramillo | 2022/6 |
Diretrizes para o design e construção de videogames educacionais sérios | Revista Colombiana de Educación | Gabriel Elias Chanchí-Golondrino María Clara Gómez-Álvarez Luz Marina Sierra-Martínez | 2022/4 |
An Exploratory Analysis of the perception of the utility of proven practices of the software basic profile of ISO/IEC 29110 by a set of VSEs in Mexico | Mirna Muñoz Jezreel Mejia Adriana Peña Claude Laporte Gloria Piedad Gasca-Hurtado | 2021 | |
Método para el diseño de Living Lab, apoyado por la metodología de aprendizaje basado en problemas para instituciones de formación para el trabajo | Revista Ibérica de Sistemas e Tecnologias de Informação | Vladimir Arenas Crespo Lillyana María Giraldo Marín María Clara Gómez-Álvarez | 2021/7/1 |
Innovation and creativity in software engineering education | Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez Bell Manrique Losada | 2021 | |
Aplicación móvil basada en gamificación para promover el microaprendizaje en Ingeniería de Software | Gloria Piedad Gasca-Hurtado Maria Clara Gomez-Alvarez | 2021/6/23 | |
Mobile application based on gamification to promote microlearning in Software Engineering | Gloria Piedad Gasca-Hurtado Maria Clara Gómez-Álvarez | 2021/6/23 | |
Gamificación de un entorno educativo en Ingeniería de Software: caso de estudio para la accesibilidad digital de PcD | Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez Jesús Andrés Hincapié Vianca Vega Zepeda | 2021 | |
Design of a gamification strategy to intervene in social and human factors associated with software process improvement change resistance | IET Software | Gloria Piedad Gasca‐Hurtado María Clara Gómez‐Álvarez Liliana Machuca‐Villegas Mirna Muñoz | 2021/12 |
Gamification Principles to Decrease SPI Change Resistance | Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez Mirna Muñoz Jezreel Mejía | 2021 | |
Gamification of an educational environment in software engineering: case study for digital accessibility of people with disabilities | IEEE Revista Iberoamericana de Tecnologias del Aprendizaje | Gloria Piedad Gasca-Hurtado María Clara Gómez-Álvarez Jesús Andrés Hincapié Vianca Vega Zepeda | 2021/11 |