hiroyuki iida
Japan Advanced Institute of Science and Technology
H-index: 24
Asia-Japan
Top articles of hiroyuki iida
Application of Game Refinement Theory to Automated Driving
Transportation Research Record
2023/11/27
Objectivity and Subjectivity in Variation of Multiple Choice Questions: Linking the Theoretical Concepts using Motion in Mind
IEEE Access
2023/4/6
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
A computational game experience analysis via game refinement theory
Telematics and Informatics Reports
2023/3/1
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
Application of meta-gaming concept to the publishing platform: Analysis of the steam games platform
Information
2023/2/9
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
What makes an ideal team? Analysis of popular multiplayer online battle arena (MOBA) games
Entertainment Computing
2023/1/1
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
Implications of jerk’s on the measure of game’s entertainment: Discovering potentially addictive games
IEEE Access
2022/12/26
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
Puzzle Generation and Analysis in FlowFree
E-proceedings on the theme of Impact and Influence of Technology & Computing
2022/12/20
Hiroyuki Iida
H-Index: 16
Analysis of Driving comfort through steering wheel information with a focus on motion-in-mind
E-proceedings on the theme of Impact and Influence of Technology & Computing
2022/12/20
Xiaohan Kang
H-Index: 4
Hiroyuki Iida
H-Index: 16
Action Games Evolution Analysis: A Case Study Using the God of War Series
IEEE Access
2022/11/24
A solver of single-agent stochastic puzzle: A case study with Minesweeper
Knowledge-Based Systems
2022/6/21
The Dynamics of Minority versus Majority Behaviors: A Case Study of the Mafia Game
Information
2022/3/4
Nature of arcade games
Entertainment Computing
2022/3/1
Analysis of The Attractiveness of Soccer: A Game Refinement Model and The Significance of “Antagonistic Rate”
Journal of Creative Industry & Sustainable Culture (JCISC)
2022
Addictive games: Case study on multi-armed bandit game
Information
2021/12/15
Capturing potential impact of challenge-based gamification on gamified quizzing in the classroom
Heliyon
2021/12/1
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
What Constitutes Fairness in Games? A Case Study with Scrabble
Information
2021/8/30
Mohd Nor Akmal Khalid
H-Index: 6
Hiroyuki Iida
H-Index: 16
Prevention of Covid-19 Health Rumors Based on Elder Users Oriented Serious Games
2021/7/11
Hiroyuki Iida
H-Index: 16
Mmorpg evolution analysis from explorer and achiever perspectives: A case study using the final fantasy series
Information
2021/5/27